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Lakehouse Retreat

Project type

3D Environment

Date

December 2023

Tools Used

Unity, 3DS Max

Lakehouse Retreat is a solo environment project I built in Unity for my environment design course. We started by visiting the Royal Ontario Museum in Toronto for inspiration, studying architectural details and natural elements to bring realism and atmosphere into our designs.

The scene starts at a peaceful lakeside cabin surrounded by mountains. As the player explores, strange changes begin to take place; the sky turns purple, the water turns red, and fireflies guide the player deeper into the environment. The player uncovers a hidden marble mausoleum and a massive underground subway station buried beneath the lakehouse, drawing inspiration from cosmic horror movies like Annihilation.

I modelled all the assets in 3DS Max, textured everything myself, and focused heavily on realistic materials to bring the environment to life. I’m especially proud of how the texturing turned out, giving even simple models a real sense of weight and history.

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